![]() The AI will forget to retake a lost settlement in 3 turns. The AI should better manage their cities based on their needs If in 10 turns an ia does not have any new settlement, an order will be triggered to all its armies to get one. Removed all bonuses from AI armies (such as bonuses for being an empire, bonuses for being a major faction, etc.) Adjusted the safe distance of the AI when it is at war with the player. Removed all AI army priorities against the player. This mod focuses on aspects that other of my mods did not change, it is mainly based on the interaction of the ai with the player and with the world in the long term. Thanks to all the people who upload mods or who help testing by commenting and suggesting, without you my game and that of many others would not be what it is now. This is my last mod for total war warhamer 2 and as I have only been able to test it for 2 weeks I release it in beta version, if you are one of those who cannot stand that something does not work as expected, do not download this. ![]() This mod modifies some AI features to improve its gameplay.
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